Wednesday, 14 September 2011


I picked my copy of Saga last week, kept it to myself as the release date isn't until Monday but as the pre-orders are being shipped I thought I would share my thoughts so far.

As you can see I have the Norman and Viking dice sets, the rules are printed on thick glossy paper whilst the covers and battle boards are on thicker card stock. After a summer of big hardbacked rule sets these come as a centre stapled book which will certainly last longer than the 'perfect bound' style which seem to shed pages.

The book contains many photos and diagrams to aid with understanding the rules as well as adding period colour, the page corners have shield designs with the numbers in from the LBMS transfer range.

On my first skim through I picked up odd details here and there, at first glance it did look simplistic but then when I actually started to read the rules I picked up on the fatigue system and the battle boards. If any units take more than one action in a turn they gain fatigue and what is interesting is that your opponent can spend these fatigue points to slow down your movement or give themselves an advantage in melee, for example.

Each turn you throw your Saga dice, the number in part determined by the size of your warband. The dice are then spent to activate your units or special Saga abilities. The special abilities are paid for with your dice, but you can keep them for use in a future turn, hanging over your opponent.

I shall be reading through these a number of times before I play them in a couple of weeks time, I have Vikings to paint and my Normans are ready and waiting, then I shall share some thoughts on game play. If I have one criticism it is the price which apparently is down to the battle boards but ultimately if this ends up as a regularly played game then I will have value for my money.

Sunday, 11 September 2011

Colours 2011

This weekend was Colours 2011 at the Newbury Racecourse. I popped down for a few hours today with nothing significant on my shopping list. I only had my phone with me so just took a couple of snaps.

First a great big VBCW (1938 Battle of Ambridge) game in 28mm which included a WW1 era AV tank, Somua tanks aswell as aircraft and boats, game was presented by the 'Edward VII Cocktail bar' forum.

Crooked Dice put on some demos of the 7TV game, the game looks great, though it looks a little terrain heavy, might be fun. There figures are excellent including their new Time Slip Police which sold out over the weekend.

With our groups interest in the Anglo Zulu War I could not help but be drawn to the massive Isandlwana, this was a massive game but I;m not sure they were playing, looked more like a static display which was a shame.

So now on to the loot.
Other than the latest WSS magazine this was what I game for, no new metal just scenic bits and some bits and pieces. Then I got to the Simple Miniatures stand, Malifaux blisters - buy three get one free, who is going to refuse that deal. Problem was I couldn't find four.

Their other deal was buy two box sets and get a free book. I blame Dave and the others, I decided to get the Sonnia and Ortegas box sets and got the Rising Powers book for free. Bargain! I also bought Night Terrors which should be excellent for seizing objectives and the like.

This week I should be mostly finishing off my Brits for the big game next week, I shall be taking my tripod and hopefully taking lots of photos.

Monday, 5 September 2011

Battle of Cook's Hill

The correspondent of the Chicago Times, writing from the Corps headquarters says "Yesterday saw men of I company of the 76th New York, engage and drive off Confederate forces. The Courtland Regiment had been pursuing the rebels since their last foraging expedition.

Captain Cook had split his forces between the two corn fields using them for cover, whilst sending a small patrol through the wooded area towards the hill and the turnpike, whilst the small cavalry moved around the right flank to get to the turnpike junction.

Lt Cochrane and Sgt Clark were the first to encounter the enemy coming under musketry before they were able gain the cover off the cornfield. Sgt Clark sustained the first of his several light wounds of that day.

Captain Cook and Lt Blodgett found their cornfield harder going, whilst Sgt Burnham worked around the right flank to get to the junction of the turnpike.

Whilst Cochrane and Clark came under continued fire from the wooded hill infront of them, the small central patrol got to the dead area infront of the main hill. Cook believed that he would find his enemny in the sunken road behind this hill but before he was able to discover this Rebels poured through the fences cresting the hill.

Finding themselves caught between two Federal forces the rebels split themselves in two, intending to drive off Cochrane then to turn and defeat Cook. Cook began to manuever his forces in to a firing line and on the left flank, rebel cavalry appeared.

Much has been made of the rebels cavalry, raiding along the front line, firing pistols and shotguns and riding off. This time they seemed determined to attack in the old European style with the sabre. They were repulsed with casualties before they were able to make contact.

Opposite Cook the rebels fired first, Cook was wounded but his men pulled him to safety and in his memory fired a tremendous volley which tore through their target, which wavered and then retreated. Burnham with his cavalry lept the fences and quickly dismounted to form a skirmish line.

Cochrane having beat off cavalry now came under fire from the rebel infantry, but concious of the formed infantry in their flank they had no choice but to concede the field to the Federal forces.

Federal casualties including Captain Cook being seriously wounded and Sgt Clark suffering numerous light wounds were five further lightly wounded, three seriously wounded and regrettably four dead.

To commemorate the bravery of Captain Cook it was decided to rename the hill they had just fought over as Cook's Hill."

With the return of wounded models and reinforcements the 76th will be up to 73 rank and file models. Cook will not be present at the next engagement due to his recuperation from his wounds ( I need to roll a six after that game for his return), Clark was patched up and will return in the next game.